Boxed Up!

Group Project (~30 people) - UI Design, Mechanics Documentation, QA
Tools Used: Figma, Unreal Engine 5, Microsoft Teams
Project Goals: Work together as a team to create a vertical slice of a game from the idea stage to fully conceptualised in a short time frame.
Time span: 8 weeks


This is my Collaborative group project assignment at Staffordshire University in which I worked as a senior game designer. Created in just 8 weeks, Boxed Up! is a job simulator game inspired by the likes of Papers, Please. The player is a customs officer checking for invalid packages as monsters try to hinder them.