About Me

Photo of me

Hi! I’m Richard John Stevens - a game designer, developer, and pixel artist passionate about creating games that focus on fun, player engagement and accessibility. I studied Game Design at Staffordshire University and have experience with Unity & C#, Unreal Engine 5 & C++, Aseprite, and sound design tools like JSFXR.

I enjoy combining retro aesthetics with modern design practices. I love the process of creating games and I try to learn as much about the individual processes as possible! While my core focus is design, I also run a pixel art commissions business on the side occasionally and I frequently work with C#, C++ and Blueprint.

I also do various hobbies! In my free time I enjoy painting models, drawing, hiking, collectible card games and tennis, on top of playing games of course!